I liked the game, although the controls were not very intuitive for me. I'd love if it included an option for traditional WASD with spacebar (and maybe the shooting could use shift or something?)
Salut ! Content de savoir que t'as aimé le jeu ! :) Pourquoi aimerais-tu une option twin stick ? Est-ce parce que tu trouves que c'est difficile de viser ? Peux-tu développer plus ? Merci pour ton commentaire !
Oui je trouve que c'est difficile de viser en l'état vu que la visée c'est aussi le déplacement, je comprend que ça permet de faire moins de contrôles à retenir pour un joueur lambda mais ça ne nuirait pas à l'expérience de quiconque d'avoir en option le stick droit qui tire dans une autre direction que celle du déplacement du stick gauche !
This game is the definition of juiced. I love the fact that the game only gets better (w/ hidden items and strats) even after multiple deaths.
I saw this on itch.io's cover, and knew that it was a game I'd love to play, though I didn't at the time, being strapped for cash and under the impression that it was paid. This truly is the epitome of game design.
Thank you so much! I'm glad that you liked my game. If you'd like a download key, you can hit me up on Discord (@yolwoocle), with proof that it's you, and I'll send you one :)
That is something I never considered. You can use WASD keys and B/N to play, but ideally at some point I'll add keybind customization. It was originally planned for release but I couldn't make it work before the deadline. Thank you for your feedback!
The problem with the B and N with WASD, is that it really cramps up your hands
Like you either use one hand (uncomfortable), use two hands (crowded and awkward), or use right hand (which hurts to do for me).
It is definitely better than C/X.
It also just feels weird in general that jump isn't space like in most games too especially considering how hard it is to hit the keys in the row above the space bar.
If you could add keybind customisation I think this game could be really fun and playable for me, as I like bugs a lot and this looks neat.
there’s so much to like about this. My one critique is I don’t like that the health and ammo float next to the player. It’s not necessary and is more distracting than having it on the edge of the screen
Hi! Glad that you liked my game! The reason the GUI floats above the player is because originally the game was supposed to be multiplayer, and having the health bar floating above each player was the best way to display this information. Now that the game is single player, I completely agree with you that it's unnecessary. I never noticed this. Thank you for the feedback!
I really love these arcade style of gameplay! Mowing through enemies and sometimes getting a gun power-up is super addicting! I also love that some enemies need a different approach in fighting them and not everything is shooty mcshooter!
Loved the aesthetic and gameplay overall! Would have loved more levels and maybe even a boss fight!
Aw man! The glass breaking sounds at the end don't work. That sucks! I'll have to look into this. At least I'm now aware of this issue, thank you for making this video!
I'm not sure how feasible this is in LOVE, but if you're able to add controller support, I would definitely do so. This game would feel amazing on a controller.
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Amazing!
Really nice, juste played the demo after i saw a post on twitter. Really juicy game good job !
Thanks a lot for your kind words. 🙂
I liked the game, although the controls were not very intuitive for me. I'd love if it included an option for traditional WASD with spacebar (and maybe the shooting could use shift or something?)
Hi, you can rebind the controls in the settings menu if you don't like the default controls 🙂
Super sympa, très juicy, même j'aimerais beaucoup avoir une option de Twin Stick Shooter avec le stick droit je trouve ce jeu très réussi
Salut ! Content de savoir que t'as aimé le jeu ! :) Pourquoi aimerais-tu une option twin stick ? Est-ce parce que tu trouves que c'est difficile de viser ? Peux-tu développer plus ? Merci pour ton commentaire !
Oui je trouve que c'est difficile de viser en l'état vu que la visée c'est aussi le déplacement, je comprend que ça permet de faire moins de contrôles à retenir pour un joueur lambda mais ça ne nuirait pas à l'expérience de quiconque d'avoir en option le stick droit qui tire dans une autre direction que celle du déplacement du stick gauche !
This game is the definition of juiced. I love the fact that the game only gets better (w/ hidden items and strats) even after multiple deaths.
I saw this on itch.io's cover, and knew that it was a game I'd love to play, though I didn't at the time, being strapped for cash and under the impression that it was paid. This truly is the epitome of game design.
Thank you so much! I'm glad that you liked my game. If you'd like a download key, you can hit me up on Discord (@yolwoocle), with proof that it's you, and I'll send you one :)
Slick! Thank you.
Good! a game!
Thanks!
Would still like the game to have official controller support, but thanks to AntiMicroX, I could finally reach the end!
I'm sorry I forgot to answer to your comment a year ago! Just wanted to say that the game now has controller support!
Nice! Just played it again. The game’s come a long way in a little over a year. You’ve got yourself a wishlist!
Thank you so much! 🙂
This game is so fun!! I love button smashing sometimes, and this feels like I can lean into that here.
Wish I could play, but I am left handed and it hurts so much to play
That is something I never considered. You can use WASD keys and B/N to play, but ideally at some point I'll add keybind customization. It was originally planned for release but I couldn't make it work before the deadline. Thank you for your feedback!
The problem with the B and N with WASD, is that it really cramps up your hands
Like you either use one hand (uncomfortable), use two hands (crowded and awkward), or use right hand (which hurts to do for me).
It is definitely better than C/X.
It also just feels weird in general that jump isn't space like in most games too especially considering how hard it is to hit the keys in the row above the space bar.
If you could add keybind customisation I think this game could be really fun and playable for me, as I like bugs a lot and this looks neat.
NP!
Hey! Just a heads up: the game now has keyboard customization in preparation for a future Steam release. Thank you for expressing your feedback! 😄
there’s so much to like about this. My one critique is I don’t like that the health and ammo float next to the player. It’s not necessary and is more distracting than having it on the edge of the screen
Hi! Glad that you liked my game! The reason the GUI floats above the player is because originally the game was supposed to be multiplayer, and having the health bar floating above each player was the best way to display this information. Now that the game is single player, I completely agree with you that it's unnecessary. I never noticed this. Thank you for the feedback!
key settings bad
Hi! Could you please develop on what you mean by this?
cool
Big red button >:)
totally loved! give me good nitrome vibes, like a small flash game that I would play as a kid! awesome work!
I take that as a compliment! Thank you so much for playing!
I just made it to level 161! This game is so fun.
That is very impressive! I'm glad that my game could bring you joy :)
Cool little game.
Very nice experience
Very fun
I really love these arcade style of gameplay! Mowing through enemies and sometimes getting a gun power-up is super addicting! I also love that some enemies need a different approach in fighting them and not everything is shooty mcshooter!
Loved the aesthetic and gameplay overall! Would have loved more levels and maybe even a boss fight!
Thank you so much for playing! I am so glad that you enjoyed my game. :)
Aw man! The glass breaking sounds at the end don't work. That sucks! I'll have to look into this. At least I'm now aware of this issue, thank you for making this video!
This is amazing!
I'm not sure how feasible this is in LOVE, but if you're able to add controller support, I would definitely do so. This game would feel amazing on a controller.
I will consider this in the future! Thank you for your feedback! :)
That's a lot of fun!
Thank you!
i can advertise by making a few videos on it on my youtube channel if you want me to dm me!
Do as you please! I'm indifferent about whether you do it or not!
Bugscraper Walkthrough
Massive Nitrome vibes!
This is some great stuff 👍
I love Nitrome, so I am very happy to hear this! :) Thank you!
This game is inspiring to develop games. It was so much fun!
So glad that I could inspire you! Thank you for playing and good luck with your gamedev journey! :)
addicting as heck
<3
Lots of fun!!!!
3 floors from the end... again!
Aw mate! You'll get it next time! :)
I'm terrible at this, but it's super fun!
I'm so glad to know this!! :) You'll get better at it I'm sure!!!
Super fun right out the gate....yes rocket jumping! hah
The mechanics and juicy of the game are awesome!!!
Wow! The game feels really good to play and the combos add a lot! It's nice to see another great game made with LÖVE ;)
Here's my time and max combo:
What an amazing combo!! I'm so glad to know that you enjoyed my game and thank you for finishing it :)
I introduced your game. By the way, I found your game very successful.
https://indieoyun.org/bugscraper/
Hi! Thank you very much for your review! Cheers from France – I'll consider more language options if I ever work on this game again :D
Take it easy now, on that subject. By the way, thank you for your reply to my message.
It feels amazing! I'd be happy to see and play a full game!
Thanks! Glad to know you enjoyed it!!
13 combo lets go 5:16 speedrun
Congratulations!!!! Thank you for playing my game! :D
fun
i love this game, multiplayer would be good a autoaim gun would be nice
the pollen burst isn't that great.
Really great game! Any chance of gamepad support?
amen
Hopefully but I don't have much time to implement new stuff right now!